So does LotF support only new upscaling part of the FSR3? Originally posted by Dimenice:FSR3 is similar to DLSS3 in naming that hides more than 1 technology.įSR3 can use upscaling (with added Native AA mode), on top of it - optional frame generation (integrated in the game).ĭriver level AMD Fluid Motion Frames (AFMF) is only avaiable in preview driver and isn't a "FSR3 FG". When the developer let it to activate inside game options, we suppose they tested it and improved someway. The disavantage is that it's not tested, can have worse performance and graphical artifacts. If you go to in-game settings and read on FSR it says there it will have Frame Gen as they didn't remove the text, only the optionsįurthermore, Lirik who leaked the options initially, was forced to remove his twitch video from the archive cause the AMD FG is still under some NDA.ĪFMF is frame generatiion, but activated through driver and works in any DX12 game. The game will have AMD FG probably after launch The first preview version of the game had AMD FSR 3 FG too, you could activate it separately from Nvidia DLSS FG, but they removed it with a small quick fix. That is not FG, that is a completely different tech. PS: I downloaded a beta driver that add AFMF (can activate frame generation on any game) support to rx 6000 series I don't find any FG option inside game conf. Originally posted by Zafarion:I had to activate frame generation (fluid frames) inside adrenalin in my RX 6750 XT.
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